Nuke 16.0v1 - Beta 3 Release Notes

5 December 2024

New Features

Multishot

Quick Export

Multichannel Soft Effects

BlinkScript

3D

VFX Reference Platform CY2024

FoundryGL

OpenAssetIO

Feature Enhancements

3D

API/SDK Changes

BlinkScript

File Formats

Miscellaneous

Multichannel Soft Effects

Python

Rocky 9

Shortcuts

Soft Effects/Transitions

Sync Review

Timeline

VFX Reference Platform CY2024

Bug Fixes

3D

BlinkScript

Documentation

File Import

LinkNodes

MacOS

Machine Learning

Miscellaneous

Multichannel Soft Effects

Multishot

NodeGraph

Project

Timeline

UI

USD

OpenFX

VFX Reference Platform CY2024

Known Issues

3D

BlinkScript

Contact Sheet

Exporting

File Import

Quick Export

LinkNodes

MacOS

Machine Learning

Miscellaneous

Monitor Out

Multichannel Timeline

Multishot

OpenAssetIO

OpenFX

Soft Effects/Transitions

Timeline

VFX Reference Platform CY2024

Viewer

Qualified Operating Systems

Other operating systems may work, but have not been fully tested.

Requirements for Nuke's GPU Acceleration

If you want to enable Nuke to calculate certain nodes using the GPU, there are some additional requirements.

NVIDIA

An NVIDIA GPU with graphics drivers capable of running CUDA 11.8, or above. A list of the compute capabilities of NVIDIA GPUs is available at https://developer.nvidia.com/cuda-gpus

The compute capability is a property of the GPU hardware and can't be altered by a software update.

With graphics drivers capable of running CUDA 11.8, or above. On Windows and Linux, CUDA graphics drivers are bundled with the regular drivers for your NVIDIA GPU. Driver versions 522.06 (Windows) and 520.61.05 (Linux), or above are required. See https://www.nvidia.com/Download/Find.aspx for more information on compatible drivers.

We recommend using the latest graphics drivers, where possible, regardless of operating system.

AMD

Bitwise equality between GPU and CPU holds in most cases, but for some operations there are limitations to the accuracy possible with this configuration.

Multi-GPU Processing

Nuke's GPU support includes an Enable multi-GPU support option. When enabled in the preferences, GPU processing is shared between the available GPUs for extra processing speed.

Multi-GPU processing is only available for identical GPUs in the same machine. For example, two NVIDIA GeForce GTX 1080s or two AMD Radeon™ Pro WX 9100s.

GPU Requirements for the Machine Learning Toolset

Training using the CopyCat node requires an NVIDIA GPU, with compute capability 3.5 or above; or MacOS Apple silicon integrated GPUs.

If an appropriate GPU is not available, Inference and other machine learning plug-ins can run on the CPU with significantly degraded performance.

Developer Notes

As Nuke develops, we sometimes have to make changes to the API and ABI under the hood. We try to keep these changes to a minimum and only for certain releases, but from time to time API and ABI compatibility is not guaranteed. See the following table for the situations when you may have to recompile your plug-ins and/or make changes to the source code.

Release Type Example Compatibility Recompile Rewrite
Version 14.0v1 to 14.0v2 API and ABI
Point 14.0v1 to 14.1v1 API
Major 14.0v1 to 15.0v1 -

Additionally, node Class() names occasionally change between major releases. While these changes do not affect legacy scripts, you may not get the results you were expecting if a node class has been modified. The toolbars.py file, used to create Nuke's node toolbar, contains all the current node class names and is located in <install_directory>/plugins/nukescripts/ for reference.

As an example, between Nuke 13 and Nuke 14, the Axis node Class() changed from Axis3 to Axis4. In the toolbars.py file for the two releases, the entries for the Axis node appear as follows:

m3Dclassic.addCommand(
    "Axis",
    "nuke.createNode(\"Axis3\")",
    icon="Axis.png",
    tag=MenuItemTag.Classic,
    node="Axis3",
    tagTarget=MenuItemTagTargetFlag.TabMenu)

m3D.addCommand(
    "Axis",
    "nuke.createNode(\"Axis4\")",
    icon="Axis_3D.png",
    tag=MenuItemTag.Beta, node="Axis4")

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